This is only a guide to fix some problems related with the dynamic library linking that we can found in MacOS platform and some issues that can show up using Unreal Engine 4 with this platform too.
Continue reading ►android
There are 12 posts tagged android (this is page 1 of 3).
UE4 beat visualizer
With this tutorial we are going to add a beat tracking widget to our previous spectrum visualizer. We are going to improve this visualizer adding the average bars too and a song selector.
Part 1: Setting up project paths
Part 2: Using the library
Part 3: Frequency spectrum
Part 4: UE4 spectrum visualizer
Part 5: Beat tracking algorithm
Part 6: UE4 beat visualizer
Beat detection algorithm
With this tutorial we are going to conclude the series about audio analysis using FMOD library and Unreal Engine 4. This time we are going to explain how to make a simple beat tracker in real-time. This algorithm will not be an universal solution for all the songs but is an aceptable approximation taking into account the process time limitations.
Part 1: Setting up project paths
Part 2: Using the library
Part 3: Frequency spectrum
Part 4: UE4 spectrum visualizer
Part 5: Beat tracking algorithm
Part 6: UE4 beat visualizer
UE4 spectrum visualizer
This tutorial implements a UE4 widget to visualize the spectrum generated in the previous tutorial (Part 3: Frequency spectrum), valid for Win64 and Android platform.
Part 1: Setting up project paths
Part 2: Using the library
Part 3: Frequency spectrum
Part 4: UE4 spectrum visualizer
Part 5: Beat tracking algorithm
Part 6: UE4 beat visualizer