Easy steps to start a new mobile game project on UE4, and set up Android project settings
Continue reading ►Installation of UE4 and Tools
With this tutorial we will install the basic development environment to work using UE4 and prepare it to develop using Visual Studio and make Android mobile applications.
Continue reading ►Simple CustomEditor
With this tutorial we will try to explain how to start to use CustomEditor with Lists
A CustomEditor allow us to change the representation of our classes into the Unity Inspector. It makes easier to interact with the script classes associated to Gameobjects, prefabs, etc…
Continue reading ►Optimized custom listview
The ListView is a widget used extensively in Android applications to display data. Nowadays most high end phones can handle unoptimized code at tolerable speeds. However, a large percentage of Android devices are still using single core processors with limited memory. This post explains an easy way of optimization for developers.
Continue reading ►Exit using double check
I’m sure that you have seen that check when leaving an application, it is very simple to implement and I will show you how it works
We will use the property isShown() from the class Toast to make a simple exit check to avoid to close de application by a mistake.
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