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This is only a guide to fix some problems related with the dynamic library linking that we can found in MacOS platform and some issues that can show up using Unreal Engine 4 with this platform too.
Continue reading ►6 posts filed in Android (page 1/1).
This is only a guide to fix some problems related with the dynamic library linking that we can found in MacOS platform and some issues that can show up using Unreal Engine 4 with this platform too.
Continue reading ►We have finished the development of our game but we have one more task to do before send it to publish, reduce the APK size to be as small as possible.
Continue reading ►Easy steps to start a new mobile game project on UE4, and set up Android project settings
Continue reading ►With this tutorial we will install the basic development environment to work using UE4 and prepare it to develop using Visual Studio and make Android mobile applications.
Continue reading ►The ListView is a widget used extensively in Android applications to display data. Nowadays most high end phones can handle unoptimized code at tolerable speeds. However, a large percentage of Android devices are still using single core processors with limited memory. This post explains an easy way of optimization for developers.
Continue reading ►I’m sure that you have seen that check when leaving an application, it is very simple to implement and I will show you how it works
We will use the property isShown() from the class Toast to make a simple exit check to avoid to close de application by a mistake.
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