With this tutorial we will install the basic development environment to work using UE4 and prepare it to develop using Visual Studio and make Android mobile applications.
Continue reading ►Simple CustomEditor
With this tutorial we will try to explain how to start to use CustomEditor with Lists
A CustomEditor allow us to change the representation of our classes into the Unity Inspector. It makes easier to interact with the script classes associated to Gameobjects, prefabs, etc…
Continue reading ►Optimized custom listview
The ListView is a widget used extensively in Android applications to display data. Nowadays most high end phones can handle unoptimized code at tolerable speeds. However, a large percentage of Android devices are still using single core processors with limited memory. This post explains an easy way of optimization for developers.
Continue reading ►Exit using double check
I’m sure that you have seen that check when leaving an application, it is very simple to implement and I will show you how it works
We will use the property isShown() from the class Toast to make a simple exit check to avoid to close de application by a mistake.
Continue reading ►